liquidwar stable port information

Package: liquidwar
Version: 5.6.4
Revision: 1
Architecture: powerpc, i386
Description: Unique multiplayer wargame
DescDetail: <<
Liquid War is a unique multiplayer wargame. Its rules are truly original
and have been invented by Thomas Colcombet. You control an army of liquid
and have to try and eat your opponents. A single player mode is available,
but the game is definitely designed to be multiplayer, and has network
support.
<<
DescPort: <<
- Fix assembly for OS X's assembler.
- Fullscreen mode only works with native 256-color graphics, which are
not available on 10.5 and later.
<<
License: GPL
Maintainer: Dave Vasilevsky
Homepage: http://www.ufoot.org/liquidwar/
#####
Depends: allegro4-shlibs (>= 4.4.1.1-1)
BuildDepends: fink (>= 0.24.12-1), allegro4 (>= 4.4.1.1-1), libpng14, libvorbis0, libogg
#####
Source: http://www.ufoot.org/download/%n/v5/%v/%n-%v.tar.gz
Source-MD5: 6917dd1026e6685404ffbd086f8ba374
#####
SetCFLAGS: -DALLEGRO_UNIX
PatchScript: <<
# Assembler doesn't support .equ, long-loops
perl -i -pe 's/^\s*\.equ/.set/; s/loopl\s+(\S+)/decl %%ecx\njne $1/' src/*.s
<<
# Liquidwar has strange ideas about what assembler args should be
ConfigureParams: --disable-doc-pdf --disable-doc-ps
CompileScript: <<
./configure %c
make CMD_AS='gcc -c' GAMEDIR=%p/bin DATADIR=%p/share/%n
<<
# Don't put things in %p/games!
InstallScript: make install_nolink DESTDIR=%d GAMEDIR=%p/bin DATADIR=%p/share/%n
#####
DocFiles: COPYING README
InfoDocs: liquidwar.info.gz