libfreenect stable port information

Package: libfreenect
Version: 0.1.2
Revision: 1
Homepage: http://openkinect.org
License: GPL2+
Maintainer: Hans-Christoph Steiner
#
Source: https://github.com/OpenKinect/libfreenect/tarball/v%v
Source-MD5: d0d7e6cb2775ed2d718f332f49ad3576
SourceRename: OpenKinect-libfreenect-v%v-0-g3629b75.tar.gz
SourceDirectory: OpenKinect-libfreenect-d311908
#
BuildDepends: <<
cmake,
fink (>= 0.28),
pkgconfig (>= 0.23),
libusb1
<<
Depends: %n-shlibs (= %v-%r), darwin (>= 9-1)
BuildDependsOnly: true
#
CompileScript: <<
cmake -DCMAKE_INSTALL_PREFIX=%p -DCMAKE_INSTALL_NAME_DIR=%p/lib
make VERBOSE=1
<<
InstallScript: <<
make install DESTDIR=%d
# cmake still doesn't quite get the install_name right
install_name_tool -id %p/lib/libfreenect.0.1.2.dylib \
%i/lib/libfreenect.0.1.2.dylib
install_name_tool -id %p/lib/libfreenect_sync.0.1.2.dylib \
%i/lib/libfreenect_sync.0.1.2.dylib
install_name_tool -id %p/lib/fakenect/libfreenect.0.1.2.dylib \
%i/lib/fakenect/libfreenect.0.1.2.dylib
<<
SplitOff: <<
Package: %N-shlibs
Depends: libusb1-shlibs
Files: <<
%p/lib/libfreenect.0.1.2.dylib
%p/lib/libfreenect_sync.0.1.2.dylib
%p/lib/fakenect/libfreenect.0.1.2.dylib
<<
Shlibs: <<
%p/lib/libfreenect.0.1.2.dylib 0.1.0 %n (>= 0.1.2-1)
%p/lib/libfreenect_sync.0.1.2.dylib 0.1.0 %n (>= 0.1.2-1)
%p/lib/fakenect/libfreenect.0.1.2.dylib 0.1.0 %n (>= 0.1.2-1)
<<
DocFiles: APACHE20 CONTRIB GPL2 HACKING README.asciidoc
<<
SplitOff2: <<
Package: libfreenect-bin
Depends: %N-shlibs (>= %v-%r)
Files: bin
Description: Utils and demos for working with libfreenect
DocFiles: APACHE20 CONTRIB GPL2 HACKING README.asciidoc
<<
DocFiles: APACHE20 CONTRIB GPL2 HACKING README.asciidoc
Description: Kinect cameras interface library
DescDetail: <<
libfreenect is the core library for accessing the Microsoft Kinect
USB camera. Currently, the library supports access to:

* RGB and Depth Images
* Motors
* Accelerometer
* LED

The libfreenect software includes all code necessary to activate,
initialize, and communicate data with the Kinect hardware. This
includes drivers and a cross-platform API that works on Windows,
Linux, and OS X. The API will have bindings and extensions for these
languages/platforms:

* C
* C++
* .NET (C#/VB.NET)
* Java ( JNA and JNI)
* Python
* C Synchronous Interface
<<