physfs stable port information

Package: physfs
Version: 1.0.0
Revision: 1002
Description: Access to various archive formats
Source: mirror:custom:%n-%v.tar.gz
DocFiles: LICENSE CREDITS
Maintainer: Patrick Stein
HomePage: http://icculus.org/physfs/
License: BSD
BuildDepends: readline5 (>= 5.0-1004), doxygen
Depends: %N-shlibs (= %v-%r), readline5-shlibs (>= 5.0-1004)
BuildDependsOnly: True
Source-MD5: d02a8543a95d0550490cf4f96e0ddebf
PatchScript: <<
perl -pi -e 's,^test_physfs_LDFLAGS =$,\@BUILD_READLINE_TRUE\@\@BUILD_TEST_PHYSFS_TRUE\@$& -lreadline,' Makefile.in
perl -pi -e 's/hardcode_direct=yes/hardcode_direct=no/g' configure
<<
SetCFLAGS: -O3 -fstrict-aliasing
ConfigureParams: --disable-internal-zlib
InstallScript: <<
doxygen
make install prefix=%i
mkdir -p %i/share/doc/%n
mv docs/* %i/share/doc/%n
mv %i/share/doc/%n/man %i/share
<<
SplitOff: <<
Package: %N-shlibs
Files: lib/lib%N-*.dylib
Shlibs: %p/lib/lib%N-1.0.0.dylib 1.0.0 %n (>= 1.0.0-1)
DocFiles: LICENSE CREDITS
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CustomMirror: <<
eur: http://www.arte.unipi.it/Public/Linux/
eur-RU: http://ftp.linuxcenter.ru/projects/games/Libs/Src/
eur-IL: http://mirror.israel.net/pub/FreeBSD/distfiles/
asi-TW: http://mirror.israel.net/pub/FreeBSD/distfiles/
Primary: http://icculus.org/physfs/downloads/
<<
DescDetail: <<
PhysicsFS is a library to provide abstract access to various
archives. It is intended for use in video games, and the design
was somewhat inspired by Quake 3's file subsystem. The programmer
defines a "write directory" on the physical filesystem. No file
writing done through the PhysicsFS API can leave that write
directory, for security. For example, an embedded scripting
language cannot write outside of this path if it uses PhysFS
for all of its I/O, which means that untrusted scripts can run
more safely. Symbolic links can be disabled as well, for added
safety. For file reading, the programmer lists directories and
archives that form a "search path". Once the search path is
defined, it becomes a single, transparent hierarchical filesystem.
This makes for easy access to ZIP files in the same way as you
access a file directly on the disk, and it makes it easy to
ship a new archive that will override a previous archive on a
per-file basis. Finally, PhysicsFS gives you platform-abstracted
means to determine if CD-ROMs are available, the user's home
directory, where in the real filesystem your program is running,
etc.
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